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Thorn

Dark veins run the length of the blade, weeping a faint green that clings to anything it pierces.

Keywords: Poison, Rapier

Project Source: Texts or lore in the Eternal Empire of Isley

Project Roll Characteristic: Might, Reason, or Presence

Project Goal: 600

1st Level: Any weapon ability that deals rolled damage using this weapon gains a +1 damage bonus and deals extra poison damage. When you hit a creature, it takes 2 ongoing poison damage (save ends). Allies deal +1 extra damage to poisoned creatures.

5th Level: The weapon's damage bonus increases to +2. The ongoing poison damage increases to 4. Poisoned creatures are also weakened (save ends). Allies deal +2 extra damage to poisoned creatures.

9th Level: The weapon's damage bonus increases to +3. The ongoing poison damage increases to 6. When a poisoned creature fails a saving throw, you can choose one ally within 5 squares — that ally may immediately make a free strike against the creature as a free maneuver. Allies deal +3 extra damage to poisoned creatures.