Devour
The blade is matte black and drinks in light; those it wounds seem to lose something more than blood.
Keywords: Corruption, Rapier
Project Source: Texts or lore in the Eternal Empire of Isley
Project Roll Characteristic: Might, Reason, or Presence
Project Goal: 600
1st Level: Any weapon ability that deals rolled damage using this weapon gains a +1 damage bonus. When you deal damage with this weapon, you gain temporary stamina equal to the weapon's damage bonus. As a maneuver, you can transfer any temporary stamina you have to an adjacent ally.
5th Level: The weapon's damage bonus increases to +2. You gain temporary stamina equal to twice the weapon's damage bonus when you deal damage. When a creature you have damaged is reduced to 0 stamina by any source, you gain 3 additional temporary stamina.
9th Level: The weapon's damage bonus increases to +3. You gain temporary stamina equal to three times the weapon's damage bonus when you deal damage. When you reduce a creature to 0 stamina, you and each ally within 5 squares can spend a Recovery as a free maneuver. This weapon no longer counts against the limit of leveled treasures you can carry safely.