Xorannox the Tyract
Xorannox the Tyract is an overmind. Formally known by their endonym, vaurath (plural: vaurathi), overminds plot and scheme against their chief rivals, the synlirii and the olothec, for control of the World Below.
Psionic Eyes
An overmind is an enormous floating brain with a large central eye surrounded by many smaller embedded eyes. Even more alien, several psionic eyes float within inches of their head, each connected to a small brain that can manifest a unique psionic effect.
Intelligent Loremasters
Like their rivals, overminds are loremasters of supreme intellect. They aren't usually wizards, but they all view the collection of knowledge and arcane sciences as the best tool for ultimate conquest. Overminds are cruel and capricious but enjoy tests of intellectual might. Their one vanity is their unshakable belief in their own intellectual superiority over all others.
Overmind Lairs
Thanks to their innate flight, overminds prefer to build (or rather, have their thralls build) towers with no doors or entrances anywhere near the bottom.
Rivalries and Negotiations
Unlike the synlirii and the olothec, overminds have an intense hatred of their own kind and never work together. However, overminds often enjoy diplomacy with other species, seeking to form alliances and build secret networks of agents throughout the World Below.
Smelly Eggs
Overmind procreation involves one horror laying a single egg in a slime pool and leaving it behind. When another overmind later detects the distinct smell of the egg, they spray their inseminating fluid into the pool. These actions are compelled by biological necessity, a compulsion even the overminds can't ignore.
Unwitting explorers sometimes accidentally abscond with an egg. If unfertilized, its bearer is likely to attract the attention of other overminds and synlirii that use the eggs in genetic experiments to create psionic creatures. If the egg is fertilized, the explorer could find themselves becoming a newly hatched overmind's first victim.
Xorannox the Tyract
Xorannox (ZOR-ah-nocks) rules as Lord of the White Tower, an isolated, multilevel finger of alabaster stone connecting to the World Below. He is commonly known as the Tyract, an ancient Za'hariax word that literally translates as "a king who rules with his teeth"-and the overmind indeed consumes those who displease him.
Xorannox is chief of the Grasp, a secret organization that seeks to overthrow the voiceless talkers' great empire and place Xorannox above all, first as king, then as god. The Tyract is a master strategist, always one step ahead of his enemies. Heroes may be surprised to discover their allies are members of the Grasp. When they meet Xorannox, he's delighted! He loves treating with humanoids! They have the same enemies, after all.
Unfortunately, no matter how useful or dependable a party of heroes might be, Xorannox is nearly incapable of resisting the urge to betray his allies. He assumes, as do most vaurathi, that the natural end of all alliances is betrayal. Thus when the gauntlet is thrown and his life is in danger, the only minions he can truly trust are his own six eyes.
Xorannox's Languages
Overminds typically speak Za'hariax. Xorannox also speaks Caelian, Hyrallic, and Voll.
Xorannox the Tyract
| Horror, Overmind | - | Level 6 | Solo | EV 96 |
|---|---|---|---|---|
| 3 Size |
5 Speed |
450 Stamina |
2 Stability |
7 Free Strike |
| - Immunity |
Fly, hover Movement |
- | - With Captain |
- Weakness |
| +4 Might |
+2 Agility |
+4 Reason |
+3 Intuition |
+3 Presence |
☠️ Solo Monster
End Effect: At the end of each of his turns, Xorannox can take 10 damage to end one effect on him that can be ended by a saving throw. This damage can't be reduced in any way.
Solo Turns: Xorannox can take two turns each round. He can't take turns consecutively.
🌀 Eyes of the Tyract
Six unique eyestalks float around Xorannox, acting on his turn at his command until they are reduced to 0 Stamina. On each of Xorannox's turns, he directs one eyestalk to move and use a signature ability.
🗡 Toothful Thrashing (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 1 🎯 One creature or object Power Roll + 4:
- ≤11: 12 damage; slide 2; M < 2 bleeding (EoT)
- 12-16: 20 damage; slide 3; M < 3 bleeding (EoT)
- 17+: 23 damage; vertical slide 3; M < 4 bleeding (EoT)
❇️ Grav Spike
Area, Psionic Main action 📏 2 burst 🎯 Each enemy in the area Power Roll + 4:
- ≤11: Vertical push 3
- 12-16: Vertical push 5
- 17+: Vertical push 7
Effect: Xorannox shifts up to his speed before or after using this ability.
👤 Optical Collusion
- Maneuver 📏 Self 🎯 Self Effect: Xorannox commands all his eyestalks to move up to their speed.
🔳 Shutout (2 Malice)
Area Maneuver 📏 5 x 2 line within 1 🎯 Special Effect: Xorannox ends all ongoing supernatural effects and suppresses supernatural effects from treasures in the area. New supernatural effects can't be activated in the area until the end of Xorannox's next turn.
❗️ Cower!
Psionic, Ranged Triggered action 📏 Ranged 10 🎯 The triggering creature Trigger: A creature within distance deals damage to Xorannox.
Effect: If the target has I < 3 they are frightened (save ends)
⭐️ Above It All
Xorannox can't be made frightened or knocked prone, and he can't be flanked.
⭐️ Natural Enemies
If Xorannox perceives another overmind or a voiceless talker on the encounter map, he targets that threat one or more times on each of his turns.
☠️ Disruption Beam (Villain Action 1)
Psionic, Ranged, Strike - 📏 Ranged 10 🎯 Three creatures Power Roll + 4:
- ≤11: 11 psychic damage; R < 2 dazed (save ends)
- 12-16: 17 psychic damage; R < 3 dazed (save ends)
- 17+: 20 psychic damage; R < 4 dazed (save ends)
☠️ All Eyes, All Rise (Villain Action 2)
- - 📏 Self 🎯 Self Effect: Xorannox recreates any destroyed eyestalks, which return in unoccupied spaces on the encounter map with full Stamina.
☠️ Panoptibeam (Villain Action 3)
Area - 📏 2 burst 🎯 Each enemy in the area Effect: Xorannox directs each of his eyestalks to use a signature ability against any target.
Compulsion Eye
| Eyestalk, Horror, Overmind | - | Level 6 | Controller | EV - |
|---|---|---|---|---|
| 1M Size |
5 Speed |
30 Stamina |
0 Stability |
3 Free Strike |
| - Immunity |
Fly, hover Movement |
- | - With Captain |
- Weakness |
| -1 Might |
+1 Agility |
+4 Reason |
+1 Intuition |
-1 Presence |
🏹 Compulsion Beam (Signature Ability)
Psionic, Ranged, Strike Main action 📏 Ranged 6 🎯 One creature Power Roll + 4:
- ≤11: I < 2 the target is charmed
- 12-16: I < 3 the target is charmed
- 17+: I < 4 the target is charmed
Effect: As a free triggered action, a charmed target immediately moves up to their speed and can make a free strike against an enemy of Xorannox's choice. The target is then no longer charmed.
⭐️ Psionic Barrier
The compulsion eye has damage immunity 15. When they use a main action, they lose this immunity until the end of the round.
Demolition
| Eyestalk, Horror, Overmind | - | Level 6 | Artillery | EV - |
|---|---|---|---|---|
| 1M Size |
5 Speed |
30 Stamina |
0 Stability |
3 Free Strike |
| - Immunity |
Fly, hover Movement |
- | - With Captain |
- Weakness |
| -1 Might |
+1 Agility |
+4 Reason |
+1 Intuition |
-1 Presence |
🔳 Explosion (Signature Ability)
Psionic, Ranged, Strike Main action 📏 4 cube within 10 🎯 Each enemy in the area Power Roll + 4:
- ≤11: 6 fire damage
- 12-16: 10 fire damage; M < 3 prone
- 17+: 13 fire damage; M < 4 prone
⭐️ Psionic Barrier
The demolition eye has damage immunity 15. When they use a main action, they lose this immunity until the end of the round.
Mover Eye
| Eyestalk, Horror, Overmind | - | Level 6 | Controller | EV - |
|---|---|---|---|---|
| 1M Size |
5 Speed |
30 Stamina |
0 Stability |
3 Free Strike |
| - Immunity |
Fly, hover Movement |
- | - With Captain |
- Weakness |
| -1 Might |
+1 Agility |
+4 Reason |
+1 Intuition |
-1 Presence |
🏹 Telekinetic Beam (Signature Ability)
Psionic, Ranged, Strike Main action 📏 Ranged 6 🎯 Two creatures or objects Power Roll + 4:
- ≤11: 11 damage; slide 4
- 12-16: 17 damage; slide 5
- 17+: 20 damage; slide 6
⭐️ Psionic Barrier
The mover eye has damage immunity 15. When they use a main action, they lose this immunity until the end of the round.
Necrotic Eye
| Eyestalk, Horror, Overmind | - | Level 6 | Hexer | EV - |
|---|---|---|---|---|
| 1M Size |
5 Speed |
30 Stamina |
0 Stability |
3 Free Strike |
| - Immunity |
Fly, hover Movement |
- | - With Captain |
- Weakness |
| -1 Might |
+1 Agility |
+4 Reason |
+1 Intuition |
-1 Presence |
🏹 Necro Beam (Signature Ability)
Psionic, Ranged, Strike Main action 📏 Ranged 10 🎯 One creature or object Power Roll + 4:
- ≤11: 11 corruption damage
- 12-16: 17 corruption damage; M < 3 bleeding (save ends)
- 17+: 20 corruption damage; M < 4 bleeding (save ends)
Effect: If this damage or the Stamina loss from bleeding this way reduces a target creature's Stamina to 0, that creature dies.
⭐️ Psionic Barrier
The necrotic eye has damage immunity 15. When they use a main action, they lose this immunity until the end of the round.
Toxic Eye
| Eyestalk, Horror, Overmind | - | Level 6 | Hexer | EV - |
|---|---|---|---|---|
| 1M Size |
5 Speed |
30 Stamina |
0 Stability |
3 Free Strike |
| - Immunity |
Fly, hover Movement |
- | - With Captain |
- Weakness |
| -1 Might |
+1 Agility |
+4 Reason |
+1 Intuition |
-1 Presence |
🔳 Toxic Vapors (Signature Ability)
Area, Psionic, Ranged Main action 📏 4 cube within 10 🎯 Each enemy in the area Power Roll + 4:
- ≤11: 6 poison damage
- 12-16: 10 poison damage; M < 3 weakened (save ends)
- 17+: 13 poison damage; M < 4 weakened (save ends)
⭐️ Psionic Barrier
The toxic eye has damage immunity 15. When they use a main action, they lose this immunity until the end of the round.
Zapper Eye
| Eyestalk, Horror, Overmind | - | Level 6 | Artillery | EV - |
|---|---|---|---|---|
| 1M Size |
5 Speed |
30 Stamina |
0 Stability |
3 Free Strike |
| - Immunity |
Fly, hover Movement |
- | - With Captain |
- Weakness |
| -1 Might |
+1 Agility |
+4 Reason |
+1 Intuition |
-1 Presence |
🔳 Lightning Beam (Signature Ability)
Area, Psionic Main action 📏 10 x 1 line within 1 🎯 Each enemy in the area Power Roll + 4:
- ≤11: 6 lightning damage
- 12-16: 10 lightning damage
- 17+: 13 lightning damage
Effect: Each target loses all their surges.
⭐️ Psionic Barrier
The zapper eye has damage immunity 15. When they use a main action, they lose this immunity until the end of the round.
Xorannox's Malice (Malice Features)
At the start of Xorannox's turn, you can spend Malice to activate one of the following features.
❇️ Gas Belch (3 Malice)
Xorannox lets out a noxious belch. Each enemy within 2 squares of him who has M < 3 is weakened (save ends).
⭐️ Slime Trail (5 Malice)
Until the end of Xorannox's next turn, whenever he or any of his eyes leave their space, they secrete a viscous slime onto the ground in that area. Any enemy who enters an affected square has lightning weakness 5 and fire weakness 5 until the end of the encounter.
☠️ Solo Action (5 Malice)
Xorannox takes an additional main action on his turn. He can use this feature even if he is dazed.
🌀 Mind Over Matter (7 Malice)
Xorannox fills the encounter map with a powerful telekinetic field. The Director chooses a cardinal direction (north, south, east, or west). Whenever a creature in the encounter willingly moves or is force moved, they are pulled 2 squares in the chosen direction, ignoring stability. Each time this feature is used, its previous effect ends.