Move Actions
A move action allows a creature to move around the battlefield. Sometimes you'll already be exactly where you want to be so that you don't need to use a move action on your turn. That's okay! The decision to not move is just as tactical as the decision to move.
Advance
When a creature takes the Advance move action, they move a number of squares up to their speed. They can break up this movement with their maneuver and main action however they wish.
Disengage
When a creature takes the Disengage move action, they can shift 1 square. Certain class features, kits, and other rules allow a creature to shift more than 1 square when they disengage. A creature who does so can break up their shift with their maneuver and main action however they wish.
Ride
A creature can take the Ride move action only while mounted on another creature (see Mounted Combat below). When a creature takes the Ride move action, they cause their mount to move up to the mount's speed, taking the rider with them. Alternatively, a creature can use the Ride move action to have their mount use the Disengage move action as a free triggered action. A creature can use the Ride move action only once per round. A mounted creature can only have this move action applied to them once per round. This movement can be broken up with the rider's maneuver and main action however they wish.